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1. [Proposal] Alter bad new company direction, STOP rushing stuff out - in Assembly Hall [original thread]
that approximation-graph is kinda scary
- by Ishquar Teh'Sainte - at 2011.04.10 14:06:00
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2. Eagle Going Extinct... - in Ships and Modules [original thread]
the last time sniper eagles were useful, was the time of 150-200km BS fleets. with changes to probing mechanics, these tactics stopped being viable.
- by Ishquar Teh'Sainte - at 2011.02.28 20:07:00
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3. What's the Avatar above me thinking? - in EVE General Discussion [original thread]
go on. proceed. ... if you feel lucky.
- by Ishquar Teh'Sainte - at 2011.02.23 14:14:00
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4. Navy Omen - in Ships and Modules [original thread]
Originally by: King Rothgar Originally by: SmallCoke Originally by: King Rothgar Faction cruisers and frigates are limited in usefulness. They cannot be purchased by new players unless they buy isk obviously but they are ha...
- by Ishquar Teh'Sainte - at 2010.06.11 09:03:00
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5. For what its worth: SISI is more fun atm - in EVE General Discussion [original thread]
Originally by: zz01shagsme LOLz ^ like it... By all accounts im not saying seed tranq like sisi, what I am saying is to open the game up a bit more so that moon goo is not the only way to make some passive isk. you mean like: farmin...
- by Ishquar Teh'Sainte - at 2010.06.09 09:03:00
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6. Freighters - How to protect yourself in high sec? - in Ships and Modules [original thread]
Originally by: Azshann If you carry too much cargo, you WILL be suicide ganked. In other words, a freighter can't do what it is supposed to do. If you carry too little cargo (to reduce the gank chance by 99.999999%), you may as well use ...
- by Ishquar Teh'Sainte - at 2010.06.09 08:57:00
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7. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
___________________ ---[SAY NO TO CYNO-LOGISTICS]---
- by Ishquar Teh'Sainte - at 2010.05.31 14:48:00
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8. HTFU - PvP - in EVE General Discussion [original thread]
Originally by: Herzog Wolfhammer Another thing worth mentioning is Red Versus Blue. These are two corps constantly at war with each other. yeah .. but hardly a place to "learn" PvP. i tried it .. and it was hardly "newbie"-friendly ...
- by Ishquar Teh'Sainte - at 2010.05.31 07:11:00
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9. Help! Gallente bad! Amarr the answer? - in Ships and Modules [original thread]
Originally by: Dusica I would strongly suggest that you train for minmatar and open angel & serpentis ships and pretty much win the game. fyp ___________________ ---[SAY NO TO CYNO-LOGISTICS]---
- by Ishquar Teh'Sainte - at 2010.05.29 16:53:00
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10. How to take down Vagabonds - in Ships and Modules [original thread]
Originally by: Mike712 Anyting with a heavy neut will give them a hard time. or anything with 2 or 3 range-disrupting TDs :P ... crucifier squad is go .. just watch out for his drones. ___________________ ---[SAY NO TO CYNO-LOGIS...
- by Ishquar Teh'Sainte - at 2010.05.25 18:16:00
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11. Can I do Level 4's in this? - in Ships and Modules [original thread]
why is no one fitting an AB? from my experience an AB is the single-most important tool when it comes to damage-mitigation for cruiser sized ships when doing lvl4s ... either by keeping transversal up or by outrunning the explosion velocity of mi...
- by Ishquar Teh'Sainte - at 2010.05.25 18:13:00
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12. Sing to me of the Daredevil. - in Ships and Modules [original thread]
i don't want to be the buzzkill ... but in your case i'd sell it. as you said yourself - you're quite new to the game and after looking at some of the killboards it doesn't seem like you got *any* (positive) experience in PvP. considering the p...
- by Ishquar Teh'Sainte - at 2010.05.24 06:42:00
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13. Muninn - in Ships and Modules [original thread]
Originally by: Captain Merkin im still adamant that bang for buck the cane is vastly superior for its role. The munin hits hard and at long distance but for the same price I can have 4 - 5 canes. for a single pilot this might be true....
- by Ishquar Teh'Sainte - at 2010.05.14 11:09:00
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14. Exploration ship? - in Ships and Modules [original thread]
i guess in the long-run it might be better to use a T3 cruiser. you can get a good tank, reasonable damage, scanning bonus and enough meds for hacking/archaelogy module in one hull. tho' if you want to start ASAP: get yourself a t1 scanning fr...
- by Ishquar Teh'Sainte - at 2010.05.09 19:58:00
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15. Clsoe Range Zealot Fit - in Ships and Modules [original thread]
Originally by: Diomidis Also u are suggesting a close range HAC with NO FRIKIN TACKLE...that's a waste and a KM whor-ing tactic...all-you non-sniping Zealots/Cerbs etc, stop para-siting your gang m8s and fit minimum tackle accordingly. ...
- by Ishquar Teh'Sainte - at 2010.05.03 07:00:00
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16. EVE: King of the ships - in Ships and Modules [original thread]
Edited by: Ishquar Teh''Sainte on 26/04/2010 17:09:24 zealot +1 (woohoo 50km pulses) sacrilege -2 (O_o) ___________________ ---[SAY NO TO CYNO-LOGISTICS]---
- by Ishquar Teh'Sainte - at 2010.04.26 17:07:00
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17. The Problem with 0.0 - in EVE General Discussion [original thread]
don't take everything on a personal level. don't see your corp as "your group of friends". if your mindset is that your circle of close friends and the people in your corp have to be the same, it's no surprise that many things become problematic. ...
- by Ishquar Teh'Sainte - at 2009.12.11 08:53:00
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18. What does pvp mean CCP? - in EVE General Discussion [original thread]
Originally by: Mr Epeen Get rid of insurance, check. i'm currently flying t2 ships only. Quote: lose the 2 weeks free grief fest that is also known as recycling alts check. don't have alt-accounts or any other meaningful alt...
- by Ishquar Teh'Sainte - at 2009.12.11 08:32:00
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19. pvp ZEALOT fit - in Ships and Modules [original thread]
Edited by: Ishquar Teh''Sainte on 11/12/2009 08:02:48 Originally by: abrasive soap what is this i don't even- The only reason to use a zealot is for the range. He wants range up to 70km while maximizing damage. The beam harbinger doe...
- by Ishquar Teh'Sainte - at 2009.12.11 08:02:00
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20. pvp ZEALOT fit - in Ships and Modules [original thread]
Edited by: Ishquar Teh''Sainte on 10/12/2009 08:47:38 usually beamzealot is the way to go as you're more flexible regarding range (up to 120km) ... problem is the terrible tracking against small/fast targets below 50km. my favorite zealot set...
- by Ishquar Teh'Sainte - at 2009.12.10 08:46:00
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